Games And Mathematics

Download Games And Mathematics full books in PDF, epub, and Kindle. Read online free Games And Mathematics ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!

The Mathematics of Games

The Mathematics of Games
Author :
Publisher : Courier Corporation
Total Pages : 228
Release :
ISBN-10 : 9780486151625
ISBN-13 : 048615162X
Rating : 4/5 (62X Downloads)

Book Synopsis The Mathematics of Games by : John D. Beasley

Download or read book The Mathematics of Games written by John D. Beasley and published by Courier Corporation. This book was released on 2013-01-18 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Mind-exercising and thought-provoking."—New Scientist If playing games is natural for humans, analyzing games is equally natural for mathematicians. Even the simplest of games involves the fundamentals of mathematics, such as figuring out the best move or the odds of a certain chance event. This entertaining and wide-ranging guide demonstrates how simple mathematical analysis can throw unexpected light on games of every type—games of chance, games of skill, games of chance and skill, and automatic games. Just how random is a card shuffle or a throw of the dice? Is bluffing a valid poker strategy? How can you tell if a puzzle is unsolvable? How large a role does luck play in games like golf and soccer? This book examines each of these issues and many others, along with the general principles behind such classic puzzles as peg solitaire and Rubik's cube. Lucid, instructive, and full of surprises, it will fascinate mathematicians and gamesters alike.


The Mathematics of Games Related Books

The Mathematics of Games
Language: en
Pages: 228
Authors: John D. Beasley
Categories: Mathematics
Type: BOOK - Published: 2013-01-18 - Publisher: Courier Corporation

DOWNLOAD EBOOK

"Mind-exercising and thought-provoking."—New Scientist If playing games is natural for humans, analyzing games is equally natural for mathematicians. Even the
Mathematics Education for a New Era
Language: en
Pages: 218
Authors: Keith Devlin
Categories: Computers
Type: BOOK - Published: 2011-02-25 - Publisher: CRC Press

DOWNLOAD EBOOK

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at t
3D Math Primer for Graphics and Game Development, 2nd Edition
Language: en
Pages: 848
Authors: Fletcher Dunn
Categories: Computers
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press

DOWNLOAD EBOOK

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica
Power-Up
Language: en
Pages: 290
Authors: Matthew Lane
Categories: Computers
Type: BOOK - Published: 2019-11-19 - Publisher: Princeton University Press

DOWNLOAD EBOOK

"Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the
Essential Mathematics for Games and Interactive Applications
Language: en
Pages: 706
Authors: James M. Van Verth
Categories: Art
Type: BOOK - Published: 2008-05-19 - Publisher: CRC Press

DOWNLOAD EBOOK

Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive