Opengl Superbible
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Language: en
Pages: 1723
Pages: 1723
Type: BOOK - Published: 2015-07-20 - Publisher: Addison-Wesley Professional
OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time
Language: en
Pages: 641
Pages: 641
Type: BOOK - Published: 2020-12-09 - Publisher: Mercury Learning and Information
This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is ap
Language: en
Pages: 1487
Pages: 1487
Type: BOOK - Published: 2013-03-19 - Publisher: Addison-Wesley
Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality com
Language: en
Pages: 1701
Pages: 1701
Type: BOOK - Published: 2007-06-18 - Publisher: Pearson Education
OpenGL ® SuperBible, Fourth Edition , begins by illuminating the core techniques of “classic” OpenGL graphics programming, from drawing in space to geometr
Language: en
Pages: 1437
Pages: 1437
Type: BOOK - Published: 2010-07-23 - Publisher: Pearson Education
OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graph