The Game Artists Guide To Maya Website
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Language: en
Pages: 238
Pages: 238
Type: BOOK - Published: 2006-07-14 - Publisher: John Wiley & Sons
The Definitive Resource for Up-and-Coming 3D Game Artists Alias' award-winning Maya 3D animation and effects software continues to lead the industry in technolo
Language: en
Pages: 266
Pages: 266
Type: BOOK - Published: 2008-05-05 - Publisher: John Wiley & Sons
The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but yo
Language: en
Pages: 479
Pages: 479
Type: BOOK - Published: 2010-04-20 - Publisher: John Wiley & Sons
Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these item
Language: en
Pages: 408
Pages: 408
Type: BOOK - Published: 2011-09-28 - Publisher: CRC Press
Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in
Language: en
Pages: 899
Pages: 899
Type: BOOK - Published: 2008-10-30 - Publisher: CRC Press
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG