Cases On Digital Game Based Learning Methods Models And Strategies

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Cases on Digital Game-Based Learning: Methods, Models, and Strategies
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Type: BOOK - Published: 2013-01-31 - Publisher: IGI Global

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In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While
Digital Game-Based Learning
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Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power an
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Type: BOOK - Published: 2017 - Publisher: Nova Science Publishers

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At a time when digital games are becoming much more commonly used in classrooms, this book provides a much-needed guide to different forms and applications of d
Digital Game-based Learning
Language: en
Pages: 474
Authors: Marc Prensky
Categories: Computer-assisted instruction
Type: BOOK - Published: 2001 - Publisher: McGraw-Hill Companies

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A revolutionary new approach to game-based learning, Digital Game-Based Learning shows businesses how to effectively train their under-30 workers through the us
Choosing and Using Digital Games in the Classroom
Language: en
Pages: 411
Authors: Katrin Becker
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This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of