Game Balance

Download Game Balance full books in PDF, epub, and Kindle. Read online free Game Balance ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!

Game Balance

Game Balance
Author :
Publisher : CRC Press
Total Pages : 682
Release :
ISBN-10 : 9781351643412
ISBN-13 : 135164341X
Rating : 4/5 (41X Downloads)

Book Synopsis Game Balance by : Ian Schreiber

Download or read book Game Balance written by Ian Schreiber and published by CRC Press. This book was released on 2021-08-09 with total page 682 pages. Available in PDF, EPUB and Kindle. Book excerpt: Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such as economics and game theory. Game Balance offers readers a dynamic look into game design and player theory. Throughout the book, relevant topics on the use of spreadsheet programs will be included in each chapter. This book therefore doubles as a useful reference on Microsoft Excel, Google Spreadsheets, and other spreadsheet programs and their uses for game designers. FEATURES The first and only book to explore game balance as a topic in depth Topics range from intermediate to advanced, while written in an accessible style that demystifies even the most challenging mathematical concepts to the point where a novice student of game design can understand and apply them Contains powerful spreadsheet techniques which have been tested with all major spreadsheet programs and battle-tested with real-world game design tasks Provides short-form exercises at the end of each chapter to allow for practice of the techniques discussed therein along with three long-term projects divided into parts throughout the book that involve their creation Written by award-winning designers with decades of experience in the field Ian Schreiber has been in the industry since 2000, first as a programmer and then as a game designer. He has worked on eight published game titles, training/simulation games for three Fortune 500 companies, and has advised countless student projects. He is the co-founder of Global Game Jam, the largest in-person game jam event in the world. Ian has taught game design and development courses at a variety of colleges and universities since 2006. Brenda Romero is a BAFTA award-winning game director, entrepreneur, artist, and Fulbright award recipient and is presently game director and creator of the Empire of Sin franchise. As a game director, she has worked on 50 games and contributed to many seminal titles, including the Wizardry and Jagged Alliance series and titles in the Ghost Recon, Dungeons & Dragons, and Def Jam franchises.


Game Balance Related Books

Game Balance
Language: en
Pages: 682
Authors: Ian Schreiber
Categories: Computers
Type: BOOK - Published: 2021-08-09 - Publisher: CRC Press

DOWNLOAD EBOOK

Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair fo
Game Balance
Language: en
Pages: 806
Authors: Ian Schreiber
Categories: Computers
Type: BOOK - Published: 2021-08-16 - Publisher: CRC Press

DOWNLOAD EBOOK

Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair fo
Game Feel
Language: en
Pages: 377
Authors: Steve Swink
Categories: Art
Type: BOOK - Published: 2008-10-13 - Publisher: CRC Press

DOWNLOAD EBOOK

"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of m
Balance of Power
Language: en
Pages: 306
Authors: Chris Crawford
Categories: Computers
Type: BOOK - Published: 1986-01-01 - Publisher: Microscope Publications Limited

DOWNLOAD EBOOK

The Art of Game Design
Language: en
Pages: 604
Authors: Jesse Schell
Categories: Computers
Type: BOOK - Published: 2014-11-06 - Publisher: CRC Press

DOWNLOAD EBOOK

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design