Multiplayer Game Programming
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Type: BOOK - Published: 2015-11-20 - Publisher: Addison-Wesley Professional
The Practical Guide to Building Reliable Networked Multiplayer Games Networked multiplayer games are a multibillion dollar business: some games now attract tens
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Pages: 576
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This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL back-end database for storing
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An easy-to-follow, tutorial manner that uses the learning-by-example approach. If you are a developer who wants to start making multiplayer games with the Unity
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Pages: 332
Pages: 332
Type: BOOK - Published: 2017-07 - Publisher: Ithare.com Website Gmbh
Trying to develop your own multiplayer online game can be overwhelming, especially as information on multiplayer specifics is very scarce. The nine-volume Devel
Language: en
Pages: 508
Pages: 508
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Presents a collection of articles on computer game programming, covering design techniques, engineering techniques, and production techniques.