Performativity In Art Literature And Videogames

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Performativity in Art, Literature, and Videogames

Performativity in Art, Literature, and Videogames
Author :
Publisher : Springer
Total Pages : 331
Release :
ISBN-10 : 9783319544519
ISBN-13 : 3319544519
Rating : 4/5 (519 Downloads)

Book Synopsis Performativity in Art, Literature, and Videogames by : Darshana Jayemanne

Download or read book Performativity in Art, Literature, and Videogames written by Darshana Jayemanne and published by Springer. This book was released on 2017-07-12 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances. Beginning with an interdisciplinary exploration of performative motifs in Western art and literary history, the book shows the importance of framing devices in orienting audiences’ experience of art. The frame, as a site of paradox, links the book’s discussion of theory with close readings of texts, which include artworks, books and videogames. The resulting method is interdisciplinary in scope and will be of use to researchers interested in the performative aspects of gaming, art, digital storytelling and nonlinear narrative.


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